632 Part IV . Running Applications (Ecommerce web host) . The

632 Part IV . Running Applications . The menu bar contains buttons you can use to play the game. The Game menu lets you change settings and options, view player data, view messages, and clear your log. The Kingdom menu lets you change tax rates, find cities, and start revolutions. The View menu lets you place a grid on the map or center the view. The Orders menu is where you choose the items you build and the actions you take. The Reports menu lets you display reports related to cities, military, trade, and science, as well as other special reports. . A summary of the economy of your civilization appears under the overview map. Information includes number of people, current year, and money in the treasury. . Ten icons below the overview information represent how money is divided among luxuries (an entertainer), science (a researcher), and taxes (a tax collector). Essentially, these icons represent how much of your resources are placed into improving each of those attributes of your community. . When you have made all your moves for a turn, click Turn Done. Next to that, a light bulb indicates the progress of your research (increasing at each turn). A sun icon starts clear, but becomes brighter from pollution to warn of possible global warming. A government symbol indicates that you begin with a despotic government. The last icon tells you how much time is left in a turn. . The Unit box shows information about your current unit. You begin with two Settlers units (covered wagon icons) and one Explorer (a man icon) unit. Click on a Settler, Explorer, city, or other unit to use it or learn about it. Building Your Civilization Start building your civilization. The Freeciv manual makes these suggestions: . To change the distribution of money, choose Government.Tax Rates. Move the slider bars to redistribute the percentage of assets assigned to luxury, science, and taxes. Try increasing science and reducing taxes to start off. . Change the current unit to be a settler as follows: Click the stack of units on the map and click one of the Settlers from the menu that appears. . Begin building a city by clicking Orders.Build City. When prompted, type a name for the city and click OK. The window that appears shows information about the city. It starts with one happy citizen, represented by a single icon (more citizens will appear as the game progresses). . The Food, Prod, and Trade lines reflect the raw productivity statistics for the city. The first number shows how much is being produced; the second (in parentheses) shows the surplus above what is needed to support the units. The Gold, Luxury, and Science lines indicate the city s trade output. Granary numbers show how much food is stored and the size of the food store. The pollution level begins at zero. . Close the city window by clicking Close.
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